STARMADE DAMAGE BEAM MOVIE
Decorative control panels are posted along the lower-sides of the missile room, to be similar to the control panels found in the Hunt for Red October movie missile room scene.The missile room contains 20 vertical missile tubes (in Starmade, each tube is a 10-module missile system that is surrounded by standard armor to look like a relatively smooth cylinder.) Yellow lighting is placed among the missile tubes.The central intersection fore of the control room has twin doors leading back to the control room, twin diving trunks on either side of the main hull, and mirrored stairwells that lead to the missile room entry doors.Fore of these bunk rooms is a small walkway up that meets in the forward part of the walkway intersection that is fore of the control room. Forward of the mess hall is a pair of small bunk rooms, one on either side of a central support column that contains a walkway up to the intersection area, directly from the mess hall.The other side of the rear of the mess hall is a door leading to the kitchen, cold storage (including a morgue and a separate refrigerator that is a large storage system), as well as a small two-compartment bunk area. The intersection off the officer hallway also leads to a stairwell that winds down to the mess hall.I was wanting to place some retractable structures in the conning tower, but a lack of available control surface, the need for additional system blocks, and the lack of utility in retractable antennas in Starmade precluded their implementation. From here, one can look out through the rough-weather bridge in the conning tower, or proceed up to the top of the conning-tower at the fair-weather bridge. The intersection off the officer hallway runs up the center of the boat to the conning tower, directly above the control room.On the other side of this hall is the captain’s quarters, and a door leading to an intersection that is in the center of the boat, sandwiched between captain’s quarters and the control room. This officer hallway leads up to the rear door of the main control room. Around the corner is the officer’s head (bathroom), then two officer’s quarters along the hall, which runs parallel to the keel.
![starmade damage beam starmade damage beam](https://i.imgur.com/1p7ZALX.jpg)
Adjacent to a rear wall of the engine room is a small officer’s lounge that leads out into the rear hallway with paths leading up to the engine room door and down to the rear torpedo room door.The engine room has a walkway in the center aft of the room, opposite the entrance, that leads up to the aft deck hatch. On top of the torpedo room is a false engine room, colored to look like the one in the movie (blue and green lighting).The torpedo room contains a bunk, so that the weapon handler can remain on-station for extended periods. In the rear compartments, there is a torpedo room with dual torpedo (missile system) 10-block weapon systems, with a “Beam” lock-on computer slaved to each one.
![starmade damage beam starmade damage beam](https://i.ytimg.com/vi/KIsrgtgJRR8/maxresdefault.jpg)
(These are not system Thrusters that actually can move the ship in the Starmade sense, but are just decorative fans, sandwiched between protective metal grates on both sides, surrounded by an armor shell that forms the shroud.)