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1 Mortal Kombat 1.1 Special Moves 1.2 Fatality 2 Mortal Kombat II 2.1 Special Moves 2.2 Finishers 3 Ultimate Mortal Kombat 3/Mortal Kombat Trilogy 3.1 Combos 3.2 Special Moves 3.3 Finishers 4 Mortal Kombat 4/Mortal Kombat Gold 4.1 Special Moves 4.2 Fatalities 5 Mortal Kombat: Deadly Alliance 5.1 Hapikido 5.2 Pi Gua 5.3 Ninja Sword 5.4 Special Moves 5.5 Fatality 6 Mortal Kombat… The Male Ninjas have excellent basic moves, good height and range on everything in relation to their sprite proportions, their roundhouse is extra wicked and can connect in almost any situation. Fatality 2: (Close) (Use Block) Forward, Forward, Down, Up, Run. Ultimate Mortal Kombat 3 characters, moves, fatalities, animalities, babalities, friendship. Sometimes they tend to miss in situations where you wouldn't expect them to and this is due to kara canceling with run to speed the last hit up, in this situation, often you can do aaHP, LP and it'll work, with slightly less damage, otherwise, always take an extra small step in before doing aaHPs. Utilize the teleport punch as a combo extender but try not to actually hit them with it as it activates damage protection. For some reason when male ninjas duck and block, a lot of distance gets between them and the attacker, causing their combos to miss, like Jax and Kabal. A situation where you might be able to consistently connect a spear would be when running jabbing, then doing a teleport punch without leaving the screen.